Sunday, December 9, 2012

Fair World World’s Fair


Though the assigned readings by Udo Kultermann were insightful and revealing in conceptual reasoning for international World Expositions, Dr. Bob Rydell (professor of history at Montana State University) and his seemingly instinctual presentation on World Expo history was far more knowledgeable (in my opinion).  Dr. Rydell knew not only the reasoning for the exposition locations based upon historic settings, but also the conceptual backgrounds resulting in the momentous structures that remain primary icons for individual expo congregations.  Expo after expo, he effortlessly explained the power struggles of government régimes and economic hardships that justified structural and aesthetic integrity of fair designs.  One of his examples of historic influence on expo architecture stuck out stronger than the rest (for myself that is); the power struggle of the 1937 Paris Art and Technology Exposition.  At this time in history, the soviet Russians and Nazi Germans were at an economic standoff so to speak. 
This frustration toward one another fueled many iconic decisions to demean one nation over the other, but more importantly in relation to this post, the visual narcissism of the German and Russian pavilions seen facing off one another in the 1937 Expo below were great examples of iconic superiority. 
Note that the German Pavilion was a bit higher than the USSR Pavilion.  The story goes that the Germans stole the Russian architectural plans and upon seeing them, German architect Albert Speer added another ten or twenty meters onto the height his German Pavilion in order to provoke the idea that it 'looked down' on the Russians.  The roof top, containing the German eagle, also included an observation deck so that all may also look below to the Russian structure.  As if being ‘looked down’ upon wasn’t enough, German photographers such as Hoffmann would strategically shoot photos of the German pavilion to either hide or crop the Russian pavilion, or to exaggerate its towering size over the Russian pavilion. 
This story was ultimately what led to my final project decision for the semester.  We are to portray the future of architecture…that is all.  We may choose any medium in how we may represent our predictions as well as select any point in time down the road.  For some time now I have wanted to make my best attempt in writing and illustrating a graphic novel; though my writing skills may not be up to par, I felt this was a great excuse to pursue my idea, not to mention give me a reason to relax and draw for a change.  School work seems to prevent such hobbies.  Below are my rough drafts for the first chapter of the novel I have come to call “Dreamweaver.” 
The architectural future in which I am portraying takes place not far from now in 2036.  Between now and ’36, a uniform government oversees all nations as one, but unfortunately this only lasts one year before it begins to crumble.  The reason for its demise, project Dreamweaver.  This is a device that allows users to view ideas and dreams lost in their minds fog as any number of high resolution mediums.  This in turn manifests the idea of “perfect creativity.”  With this machine, artists may see the painting in their head perfectly, architects may view flawless floor plans and models, musicians may hear the perfect song all without the interference of mental fog, but only those with the right connections and deep enough pockets can ever dream of using the machine.  Creative perfections begin to generate in and closely around the area of the Dreamweaver; this creates jealousy amongst the former geographical nations.  They believe that their plot of land should be allowed to create perfections as well due to the fact that the world is but one nation.  “Equal rights to use” movements cause mass riots and ultimately start a global rebellion.  During this time frame, formerly geographically determined nations attempt to out-create manifestations of the machine.  This is what has led to my depictions of massive “Brutalism” style architecture.  The idea of iconic superiority fuels the former nations to out-build one another in hopes to prove that they are the most worthy of Dreamweaver use.   




Again these are only the drafts for the first chapter.  More writing and graphics are needed, and critical feedback is encouraged.  Please leave comments below of ideas or thoughts that may assist in making my graphic novel a decent work of art and literature.  I am inspiring to perfect this story at some point in time as an impressive addition to my collegiate portfolio, so again please leave constructive feedback.  

1 comment:

  1. Nice link bw the Rydell lecture and your exploration Dan. It does help to ground your project through precedent. One way to strengthen the story line would perhaps be to really think through this relationship bw creativity and collective identity. It is a very different vision of a similar scenario as New Babylon, but one that focuses on the inherent competitive human instinct. In New Babylon there is the recognition of conflict, an embracing of it, and in your scheme you are saying that this competition preserves an age-old link between collective identity and iconic architecture. Something along these lines would help ground the narrative I reckon.

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